Microsoft, Sony, Google, Nvidia, Tencent, and Amazon are just a few of the significant names in the video game industry that now make their titles available through cloud-based subscription services. According to this paradigm, gamers don’t need to constantly buy and upgrade pricey and energy-intensive hardware like consoles or PC GPUs and keep it in their homes—smart TVs and portable streaming devices like Chromecast or FireTV are all that is required. Everything happens in the cloud data center, and the finished product is streamed video sent to households. More people than ever will be able to access this new method of game delivery thanks to the continued growth of lightning-fast networks like 5G.
Overall, even if it’s not a given that specialized home gaming systems will disappear from our lives, 2022 is a year in which industry leaders will invest more money in their vision of a streaming, cloud-based future.
When it comes to immersive gameplay, AR and VR are unbeatable. Both AR and VR have come a long way from their conception to become what they are now. AR and VR technology will be able to give ever more realistic visual experiences in the future. Without a video monitor, video game businesses can employ these technologies to improve the overall gaming experience. By 2021, it is expected that AR and VR technology would generate approximately $20 billion in revenue.
For decades, non-player characters in video games have been the most prominent way that artificial intelligence has been portrayed. Examples include the vibrant ghosts in Pac-Man and the innocent bystanders in Grand Theft Auto.
NPCs are now being treated with increased sophistication by game developers in recent years. Today, behavior trees are commonly used to design NPCs, enabling them to make more sophisticated decisions. Instead of heedlessly charging into gunfire one by one like they’re in a corny action movie, the hostile aliens in Halo 2 can cooperate and coordinate their attacks.
NPCs are still limited to the actions specified in their code. Even though it appears that they are acting intelligently, the game’s designers nonetheless have predetermined what they will do.
Could we anticipate seeing more sophisticated AI in commercial games in the future? Experts say it might happen, but not everyone believes it will happen soon.
Khandaker remarked, “You can try to construct a very fantastic, thorough AI system which is about allowing a character to behave in all kinds of ways the designer hasn’t foreseen. However, if there is an excessive amount of that, there is no assurance as to how the plot will develop or whether it will be enjoyable.
In other words, even if we could give non-player characters (NPCs) minds of their own and let them roam free in games, chances are that the player would have a less pleasurable experience due to their autonomy. A rogue NPC could opt to forego helping the player reach the next level or lead them on a pointless mission where nothing happens.
“ Games are a pretty conservative industry, in terms of the willingness that publishers or studios have to take risks.”
In addition to posing difficulties for game designers, free-range NPCs might not even make sense from an economic standpoint.
In terms of the willingness that publishers or studios have to take risks, Khandaker stated, “games are a relatively conservative industry. There is a genuine sense of wanting to keep doing the same thing because there is such a fantastic history in terms of design for what works in games.
It might be possible to add NPCs with higher intelligence to games. However, studios will have less incentive to make it happen if it is expensive and does not enhance the player experience.
Gaming is steadily gaining popularity as a sport, especially among young people (ages 18 to 25), who prefer to watch gamers compete online than in traditional sporting events.
The number of video game watchers increased in 2021, and it is likely that in the future, viewers will outnumber gamers. Numerous market research studies predict a 9% increase in video game sales, but a startling 90% increase in the number of people who watch such games being played on screens.
The gaming industry Growing every day, if you have a new game idea it’s time to develop it now